![kerbal space program controls transfer fuel kerbal space program controls transfer fuel](https://img-grouvee-com.b-cdn.net/upload/cache/dc/91/dc9111a432ae04afa5f3cbf3c3830522.jpg)
Unfortunately, because of the position of the fuel tank, the lander is a top-heavy beast and won't stand upright on the slope on which it touched down.
![kerbal space program controls transfer fuel kerbal space program controls transfer fuel](https://i.imgur.com/nHNQKXF.png)
This I managed fairly well, setting down within about four kilometers of my target. I'll just have to be careful to put the lander down closer to the stranded oiler. Also like the rescue rover on Kerbin, this one knocked its ****ing nose off, the first time it reached the bottom of a remotely steep slope. This rescue operation has turned into a shambles.Īs with my rescue rover for retrieving parachuted craft on Kerbin, this rover had a very long nose, with the probe core at the front. That view, together with the 3 paniced faces of the kerbals nearly made me wet myself. When launching the boosters, they rip themself from the rocket, immediately crashing into the middle of the rocket (one missed and just flow away vertically a few miles), the big rocket brakes apart and fall to the ground while I was hitting "space" and activating the other engines, which makes the upper rocket part slide over the ground before everything explodes. The biggest laugh was a huge rocket I build with 3 stages, and on the lower I had 5 external solidfuel boosters. Maybe, when I'm better I manage to rescue them, but I doubt i can dock and they have a speed of +9000 m/s 3 of my guys in a standard control pod (no storage or moduls attached )are currently orbiting the sun in a few million mile radius because I accelered them so much that I catapulted them out of orbit and Eve's gravity Dunno if they are still alive (but afaik the Kerbals can't die, or only in exlosions). I played with it a few hours, yet I do not reach stable orbit, only really big ballistic flight paths, though that's just because I simply speed up too much.īut I can't remember when I had so much fun and laughs with just such a "simple" game. Tried the demo only a few minutes and then picked the complete game right away, it's just awesome and hillarious its not like in orbiter where you got badass instrumentation to help you out, but you got to do it all on manual. just remember small manuvers are all you need. you may need to tweak your rotation at the last minute. then just keep your prograde reticle over the purple blip on your nav ball that represents the station. try to lign up with the docking port, then switch to linear. after that begin docking manuvers.įor docking set the view to chase (unless you have a badass view of the docking port like i do in my station builder of doom), reduce speed to some small amount that your rcs system can nullify (rcs thrusters have horrible specific impulse so just use your main engine until you are close and slow). if your in a fast manuverable ship and you are an impatient ****, feel free to gun it (this is the violently introduced shortcut for loosers, referenced in arcturus's shipwrecked frontier pioneer). a good approach speed is 10m/s (if your using ion engines you might need to use less speed because changing velocity takes forever). just set it as your target and then burn in the direction of the retrograde cross-hair till your relative velocity is 0, then point the ship at the target and fire your buners. once im within about 5 clicks of the target i match speed with it. if you overshoot, you need to increse your orbital period by making it bigger, and again wait till it catches up to you. all you need to do is lower your orbit a little and wait. if you need to catch up to the target, you need to decrease your orbital period to be lower than that of the target. its all about the difference in the orbital period between the 2 objects. but ive been doing it manually for some time now.
#KERBAL SPACE PROGRAM CONTROLS TRANSFER FUEL HOW TO#
Im still not sure how to use the sync orbit thing the game comes with.